Select an intention to explore methods...

I want to have additional perspectives about my users

I want to identify appropriate values to drive my design work

I want to figure out how to break my design work

I want to evaluate my design outcomes

I want to apply specific values in my design work

I want to align my team in addressing difficult decisions

I want to better understand my responsibility as a designer

Return to all intentions

I want to have additional perspectives about my users

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to identify appropriate values to drive my design work

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to figure out how to break my design work

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to evaluate my design outcomes

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to apply specific values in my design work

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to align my team in addressing difficult decisions

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

I want to better understand my responsibility as a designer

Blackmirror brainstorming helps us guard against the negative effects of our goals by giving us a clear understanding of how our product could be misused. The outcome of this exercise is to more clearly define our anti-goals.

Blackmirror Brainstorming

Consider the impacts of your work by generating a list of anti-goals.

Guard against the negative effects of your goals by identifying how the product could be misused.

You will need: Blackmirror Brainstorming Template

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Design with Intent

Explore interactions between design and people's behavior across products, services and environments, both digital and physical using a collection of design patterns.

Assess the nuance of the interactions between design and people's behavior in your design using a collection of design patterns.

You will need: Target Behaviors, Problem Frame, Existing Designs

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Diverse Voices

You will need: Tech Policy Document

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Eliciting Values Reflections by Engaging Privacy Futures Using Design Workbooks

Reflect and evoke futures about privacy to jumpstart your design process.

You will need: Technology, Fictional Scenario

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Envisioning Cards

Scaffold moral and technical imagination around the design of new technologies.

Consider the long-term and indirect effects of your designed technologies.

You will need: Design Problem

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Ethical by Design: A Manifesto

Refer to a list of principles to make informed choices, regardless of their familiarity with ethical guidelines or the area of application.

You will need: None

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Ethical Contract

You will need: Ethical Themes, Responsibilities

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Ethical Disclaimer

Validate your designs by reviewing the ethical terms set at the start of the project.

Set the ethical terms at the start of your project by thinking through unethical situation and responsibilities as designers.

You will need: Ethical Disclaimer template, post-its, pens

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Ethicist as Designer: A Pragmatic Approach to Ethics in the Lab

Present the process of pragmatic value analysis and tasks of an ethicist.

You will need: Designer values

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Ethicography

Discover value interaction in decision-making by visualizing design team activities and dialogues.

Identify value applied in my design decisions

You will need: Research material

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Idea Generation through Empathy

Stimulate empathy within the design context while generating solutions.

You will need: Design Heuristics Cards

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In-Action Ethics

Reflect moral accountability as governance in your project and anticipatory actions for ethics.

Take situated, exploitative and design-oriented approaches to manage ethics in your HCI projects.

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Inclusive Design Toolkit

Examine how well the product criteria are met, taking the needs of all the stakeholders and target users in account.

You will need: Design Concept

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Making an Ethical Decision

Evaluate your options from five ethical perspectives, and consider which action to take using the scores of each option.

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Moral Agent

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Moral and Legal Decks

Playfully reflect on designer's new technology using four privacy, ethics, law and security themed cards.

You will need:

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Moral Value Map

Look at values are relevant to your design and stakeholders and how your design affects them.

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Normative Design Scheme

Brainstorm design opportunities with normative theories through a list of the ideation questions.

Assessing your design goal from the normative views of virtue ethics, deontology, and consequentialism.

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Mapping Self In Society (MASELFS)

Consider using new location-based technologies in ethically sensitive ways for research using a framework designed for teaching personal geography & critical spatial inquiry.

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Scalable Assessments of Information Dimensions

Tease apart the impact of pervasiveness, proximity, granularity of information, and other scalable dimensions using sets of constructed questions.

You will need: None

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Scenario Co-Creation Cards

Interview users by eliciting culture-based norms and stories.

You will need: Interview Protocol, Context

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Security Cards

Surface system security threats along four dimensions through creative card play.

Think broadly about security threats along four dimensions through card play.

You will need: Specific System or Technology

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Security Fictions

Contest your designs using security threat fictions.

You will need: Security threats, Researcher Prompt: Client's request, Fictional Scenario

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Speculative Enactments

Enact your designs in a speculative setting to record how it performs in a context.

You will need: Speculation, Design Situation

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Stakeholder Analysis

Map direct and indirect stakeholders, organizations, institutions, groups, and societies affected by technology.

You will need: None

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Stakeholder Tokens

Identify and map various stakeholders an their interactions through a playful toolkit.

You will need: Initial Stakeholders

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The Ethical Design Scorecards for Digital Teams

Surface where a product or business does well from an ethical standpoint, and to reveal where improvements can be made.

You will need: Products, Businesses, Practices

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The Ethics and Inclusion Framework

Examine your product or service (PoS) from a list of perspectives in order to Identify, mitigate and account for the actual and potential adverse impact of your solution.

You will need: Persona

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Value Dams and Flows

You will need: Technical Features, Organizational Policies

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Value Levers

You will need: Design Artifact/ Service/ Business

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Value Sensitive Action Reflection Model

Reflect on your design using designer or stakeholder generated value-sensitive prompts into a co-design activity.

You will need: Design Prompt, Stakeholder Prompt, Ideas, Co-Design materials

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Value Sketch

You will need: Scenarios/ Context

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Value Source Analysis

You will need: Problem Frame

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Value-Oriented Coding Manual

You will need: Narrative, Discourse, Sketches

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Value-Oriented Mock-Up, Prototype, or Field Deployment

Elicit value implications of yet-to-be-built-or-widely-adopted technologies" through development, analysis, and co-design of mockups, prototypes and field deployments

You will need: None

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Value-Oriented Semi-Structure Interview

Tap into stakeholders’ understandings, views and values about a technology using semi-structured interview questions

You will need: Problem Frame

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Values at Play

Verify desired embedded project values from the list of values the team identified initially

You will need: Project Goals, Designer/User/Stakeholder Values

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Design for Social Accessibility Method Cards

Consider social accessible use cases through design scenarios.

Incorporate social accessibility factors of designs.

You will need: Ideas, Project Domain

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Value Scenario

Emphasize on scenarios and context of use, and direct and indirect stakeholders of technology.

You will need: Design Brief, Stakeholders, Pervasiveness, Value Implications, Systemic Effects

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Judgment Call The Game

Consider a product from multiple stakeholder perspectives through a collaborative game.

Playfully Review your product from multiple stakeholder perspectives with your team members.

You will need: Product Scenario, Fictional Scenario, Stakeholders

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De-scription

Deconstruct existing design by questioning its structure, script and worldview.

Train moral sensitivity as a designer by deconstructing the script and intention of an existing design.

You will need: De-scription template or large sheet of paper, pens, an example product

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Ethics Canvas

Investigate the ethical implications in your research and innovation projects using an easy to use collaborative tool with your team.

Analyze the ethical implications in your research and innovation projects using an easy to use collaborative tool with your team.

You will need: The Ethics Canvas Template

Context of Use:

HuValue

Enables designers to be aware of and sensitive to human values and the massive diversity in the design process.

Evaluate and rate ideas from five key value perspectives using a five-point Likert-type scale.

Cluster and converge human values into applicable criteria that drives the design process.

You will need: Problem frame

Context of Use:

GenderMag

Contemplate about a software through perspectives of gender inclusivity an bias.

Review a software to consider behaviors of various gender-based aspects.

You will need: Apps to evaluate, Scenario to evaluate, Sketch/ Low Fidelity prototype to evaluate, Persona

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White Hat Design Patterns

Craft design intentions to build transparent and honest user experiences.

You will need: None

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Adversary Personas

Think about attitudes and behaviors of adversaries in cybersecurity threats.

You will need: User Information

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