Model for Informed Consent is an approach for designing informed consent for online products and services. The method was developed to achieve five goals when interfacing with users including, disclosure, comprehension, voluntariness, competence, and agreement.
Hippocratic Oath is a qualitative method that aims to help product managers shape the ethical impact of their product. This method encourages designers to reflect on their vow to protect the interest of users while developing a product.
Examine your product or service from a list of perspectives in order to identify, mitigate and account for the actual and potential adverse impact of your solution.
Values at Play presents initial steps toward the development of a systematic methodology for discovery, analysis, and integration of values in technology design.
Judgment Call the Game is a team-based game that centers on Microsoft’s principles of ethics, designed for technology professionals to further understand the ethical implications of product work and implement their findings into future work.
HuValue is a card-based design tool for thinking about and discussing human values. This tool supports designers with simple but familiar materials during their design process to analyze everything (object, subject, situation) while remaining aware and sensitive of human values.
A guidebook of principles and steps designed to help industry individuals and teams generate designs from a new perspective centered around ethical design principles and practices.