Dilemma Postcards are communicative tools, part of A.E.I.O.YOU: Vowels of Ethics Toolkit for Ethical Reflection, that will allow practitioners to easily express, share, and resolve the dilemmas they face in their everyday practice through stories. This toolkit seeks to describe and create awareness of ethical dilemmas and tensions faced by Read more…
Ethical-Dilemma/ Tension Cards are elicitation tools, part of A.E.I.O.YOU: Vowels of Ethics Toolkit for Ethical Reflection, to engage individual practitioners to reflect about their present or past ethical dilemmas as well as categorize them using the Tension Cards Categorization Worksheet. The toolkit seeks to describe and create awareness of ethical Read more…
Tracing the (Ethical) Complexity is a mapping toolkit, part of A.E.I.O.YOU: Vowels of Ethics Toolkit for Ethical Reflection, that allows practitioners to map an ecological complexity model consisting of various individual, organizational, or societal factors using a toolkit provided to them. The toolkit is also designed for practitioners to easily Read more…
Designed to help technology practitioners imagine the changes that could occur in society in the next 100 years and how their product might contribute to a changing society during that time range. This method can be used in conjunction with the Multi-Lifespan Co-Design method.
Model for Informed Consent is an approach for designing informed consent for online products and services. The method was developed to achieve five goals when interfacing with users including, disclosure, comprehension, voluntariness, competence, and agreement.
Hippocratic Oath is a qualitative method that aims to help product managers shape the ethical impact of their product. This method encourages designers to reflect on their vow to protect the interest of users while developing a product.
Timelines is a design activity created for an individual or group of technology professionals to engage in perspective-taking scenarios that form discussions about ethics and values in technology.
Dichotomy mapping is a framework that helps designers to map and evaluate contrasting aspects—“harmful” and “beneficial”—of each of their design features.
Microsoft’s Inclusive Design Toolkit is a collection of digital resources and cards for design teams to recognize exclusion, learn from diversity, and design for disabled people.
Co-evolve Technology and Social Structure is a method that encourages designers to engage with both the technological and socio-structural implications in their design space. The end goal is to ensure that the technical design is not considered in isolation with their socio-structural impact. Examples of social structures designers can investigate Read more…
360 Review is a systems-focused method that provides insight into all of the stakeholders that are impacted by every aspect of the design and deployment of a product.
Playfully reflect on new technologies within design using privacy, ethics, law and security themed cards.
A card deck designed for teams of design practitioners to mediate useful interactions between themselves and disabled people, while enabling designers to center their design work around disabled people’s perspectives.
De-scription, part of the Ethics for Designers Toolkit, consists of a worksheet that enables a designer duo to deconstruct existing designs and train their moral sensitivity as a designer.
HuValue is a card-based design tool for thinking about and discussing human values. This tool supports designers with simple but familiar materials during their design process to analyze everything (object, subject, situation) while remaining aware and sensitive of human values.