Empathic Walkthrough
A design method that empowers designers to connect more with the sociocultural context of the user as a means of stimulating empathy for the user and to adequately foreground the problems they might be facing.
A design method that empowers designers to connect more with the sociocultural context of the user as a means of stimulating empathy for the user and to adequately foreground the problems they might be facing.
Monitoring Checklist is a product auditing method that helps product owners to evaluate and monitor the ethical impact of their shipped product on their users.
Inspired by Maslow’s Hierarchy model, the goal of this method is to help designers identify both positive and negative impacts of their product on the users.
Dichotomy mapping is a framework that helps designers to map and evaluate contrasting aspects—“harmful” and “beneficial”—of each of their design features.
Tarot Cards of Tech is a set of provocative considerations presented as cards, designed for technology professionals to more deeply consider the impact of their work and to prevent unintended negative impacts.
The Motivation Matrix is intended to engage industry designers and teams in more deeply understanding users’ different motivating factors in order to predict how users could interact with the product in different potential contexts.
360 Review is a systems-focused method that provides insight into all of the stakeholders that are impacted by every aspect of the design and deployment of a product.
GenderMag enables software practitioners to find gender-inclusivity “bugs” in their software, and then fix the bugs they find. The core of the GenderMag Method is a gender-specialized cognitive walkthrough and a set of GenderMag personas that focus on five cognitive factors in problem-solving styles.
An interactive role-playing game, designed for industry teams to critically engage and think broadly and creatively about potential cybersecurity threats.