Ethical Dilemma/Tension Cards

Ethical-Dilemma/ Tension Cards are elicitation tools, part of A.E.I.O.YOU: Vowels of Ethics Toolkit for Ethical Reflection, to engage individual practitioners to reflect about their present or past ethical dilemmas as well as categorize them using the Tension Cards Categorization Worksheet. The toolkit seeks to describe and create awareness of ethical Read more…

Ethical Disclaimer

Ethical Disclaimer is a part of the Ethics for Designers Toolkit consisting of a worksheet, designed for a team of designers and stakeholders to speculate and identify unethical situations that will result from the designs through reflective questions and frame your responsibilities through the design.

Multi-Lifespan Timeline

Designed to help technology practitioners imagine the changes that could occur in society in the next 100 years and how their product might contribute to a changing society during that time range. This method can be used in conjunction with the Multi-Lifespan Co-Design method.

Model for Informed Consent Online

Model for Informed Consent is an approach for designing informed consent for online products and services. The method was developed to achieve five goals when interfacing with users including, disclosure, comprehension, voluntariness, competence, and agreement.

Design Fiction Memos

Design fiction memos is a method designed to help practitioners to simulate how the values and ethical positions uncovered from their qualitative research findings can be actuated in practical scenarios. It also enables practitioners to explore the power and impact of organizational authority on their work.

Hippocratic Oath

Hippocratic Oath is a qualitative method that aims to help product managers shape the ethical impact of their product. This method encourages designers to reflect on their vow to protect the interest of users while developing a product.

Layers of Effect

Layers of Effect is a method designed to assist designers to evaluate the primary and secondary levels as well as forecast “unintended” as tertiary levels of effects of their product. The end goal is to help designers to re-frame the design of their product.

Motivation Matrix

The Motivation Matrix is intended to engage industry designers and teams in more deeply understanding users’ different motivating factors in order to predict how users could interact with the product in different potential contexts.

Black Mirror Brainstorming

Black Mirror Brainstorms is an exercise modeled after the “Black Mirror” Netflix series, designed for industry teams to critically brainstorm and evaluate negative impact scenarios of their work in order to properly consider their potential consequences.

Design with Intent

Design with Intent is a toolkit card deck and worksheet set, designed for a team of practitioners to approach design and research through intentional exploration of people’s behavior across digital and physical spaces and objects.

Diverse Voices

Diverse Voices is a guideline for group evaluation, designed for those writing technical documents to be more inclusive in their writing styles and to avoid writing practices that don’t account for diversity.

Envisioning Cards

Envisioning Cards are a set of thirty-two cards that help practitioners to consider the future impact of new technology on the larger community as well as neighbors and friends. This also helps practitioners to examine the entire lifecycle of a product. It used these five lenses to assist in this Read more…

Inclusive Design Toolkit

The Inclusive Design Toolkit is a collection of digital resources and products, designed for professionals to implement inclusive design practices in relation to vision, hearing, thinking, reach/dexterity, and mobility in their workplace practices. Example of elements to consider when evaluating inclusive design practices from the toolkit website.

Moral Agent

A game within the Ethics for Designers Toolkit consisting of various components such as moral value cards, name cards, and an overview of moral values, designed for a team of designers to generate ideas while considering a set of values.

Stakeholder Analysis

Use a stakeholder analysis to map direct and indirect stakeholders, organizations, institutions, groups, and societies affected by technology. Based on this mapping, list potential harms, benefits, or tensions relating to different stakeholder relationships.

Stakeholder Tokens

Stakeholder Tokens is a playful and versatile toolkit for identifying stakeholders and their interactions. Stakeholder Tokens facilitate identifying stakeholders, distinguishing core from peripheral stakeholders, surfacing excluded stakeholders, and articulating relationships among stakeholders.

HuValue

HuValue is a card-based design tool for thinking about and discussing human values. This tool supports designers with simple but familiar materials during their design process to analyze everything (object, subject, situation) while remaining aware and sensitive of human values.